Let's Question Video Game Mechanics


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Jenny

12:10pm May 28 2011

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Posts: 4,893

We all know there's some BowserxPeach going on. xD

You never have to change clothes either, sometimes. Unless it's part of the storyline. Other than that, no laundry. |D They don't show themselves showering either. ;c

I did notice.. And most of the time they send out the Pokemon to fight for no reason but just to fight.

Lol, turn based games are the best. Shows how much patience a person has until they strike for like a second then back to waiting. c:

Oh yeah, I also notice that in almost every game possible, no matter how much you're beaten up in battle; it never shows on your exterior appearance. No blood or bruises. In the newer games, especially the first person shooters, they show the blood around the edges of the screen or something to that effect (screen going gray, blurry vision, etc). Only in some games, they show cuts, scratches, etc. Mortal Kombat is a huge exception; because blood is always a must. xD




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Midna

3:13am May 29 2011

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Posts: 1,956

In Ocarina of time, you run into peoples houses, smash their pots and just randomly talk to them. And don't accept to marry Ruto.In Mido's house, go in there and open the treasure chests and steal his rupees o.O Link is a robber.

:3




Jenny

3:40am May 29 2011

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Posts: 4,893
lol, everyone's a robber/thief. xD People don't seem to mind though.



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Jenny

11:03pm May 31 2011

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Oh yeah, almost anyone in video games can survive impacts from large objects (such as cars).



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Dragon393

2:42pm Jun 1 2011

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Mr Resetti in animal crossing, he smashes the 4th wall and dances on it o_o



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Jenny

11:26am Jun 2 2011

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Posts: 4,893

Love it when games break the 4th wall. xD

Oh, I also noticed that you can hold the biggest guns and items in a small backpack, or in your pockets. Or nowhere at all. |D 




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Yoshi

2:26pm Jun 2 2011

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Posts: 3,642

Hah, or in games where you loot corpses. Kill small bird. Get RIDICULOUS GIANT FRIGGIN' SWORD.

Actually. Giant friggin' swords in general. Giant weapons in general. Shouldn't it be at least a little difficult to carry that huge rocket launcher, mister?




Dragon393

2:46pm Jun 2 2011

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Yeah, I just love it whe im playing a game like Rune Factory Frontier and my carachter just pulls a sword or hammer out of the pocket he apparently has that is as big as he is o_o



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Dragon393

12:22pm Jun 4 2011

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Posts: 1,003

why is it that sonic the hedge hog and all of his friends exept for tails cant swim? ._.

When ever a submarine is involved the caracters of anything realy tend to resurface quickly, but in real life that would kill you because air bubbles would form in your blood stream.

The first Spyro the dragon, because if you jump into lava you come shooting out, same goes for the ocean apperently

Fall out 3 wouldnt your guy just get raditation poisening and dye? I know they have some sort of shot for that but how radiation poisening works is it kills your immune system and you are quickly taken over by viruses and bactria. Not a pleasent death. AND WHY DO THEY ALLOW YOU TO DRINK FROM A URANIAL? >_>

 How do video game characters fit so much stuff into the pockets they dont have?




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Jenny

1:13pm Jun 4 2011

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Posts: 4,893

Haha, hardly any platform character can swim. Mario also gets shot out of lava, I think. In some Ratchet & Clank games, I think you just sink in lava and you can kind of swim in water.

I think that radiation should just mutate you, like the ghouls. Isn't that what happened to them? And in the wastelands, you have to drink water from anywhere you can. xD

It's another one of those omnious inventory that no one can see type of thing. o_o 




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Jenny

11:43pm Jun 4 2011

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Posts: 4,893
In rpgs, anything and everything is against you; humans, animals, plants, objects, spirits/ghosts, etc.



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DracoTarcheInazuma

9:02pm Jun 5 2011

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Posts: 1,082

The slimes, man.

THE SLIMES.




Dragon393

4:35pm Jun 6 2011

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Posts: 1,003

Yeah, why is it that in a lot of rpgs the monsters all band together just to kill YOU. I've seen a couple that make some of them kill each other if they get to close but not many




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Yoshi

5:24pm Jun 6 2011 (last edited on 5:29pm Jun 6 2011)

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Posts: 3,642
And then if there's a neutral guy standing right next to you, unless you're supposed to be escorting him or having him fight alongside you, the monsters and enemies will never attack him. xD All the attention just goes to you.
 
I guess all that could be blamed on poor AI though. In a lot of older games they were probably only capable of having enemies run straight up and attack you. o:
 
Like in the first Deus Ex. Those guys were always so stupid. xD One sight of J.C., and they'd just sprint up to him and start firing. 'Course you couldn't possibly be holding a gun too, right? Nooooo..



Jenny

5:46pm Jun 6 2011

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Posts: 4,893

Very true. I feel like Snake from Metal Gear Solid sometimes. Whenever I'm discovered or about to be confronted, that alert sound always plays in my head. I'm like "... Crap."

In the newer games, the people you're escorting are almost always the ones who are getting attacked nowadays. xD Which is why I dread escort missions. I have marks on my face where I have either facepalm'd or headdesk'd.




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Dragon393

6:14pm Jun 6 2011

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Posts: 1,003

I know an old game where not player characters/monsters attack each other if they get to close, its called Gothic




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Jenny

11:43pm Jun 7 2011

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Posts: 4,893

In some video games, it's okay to approach a shop person from behind the counter, like actually talking to them while standing next to them behind a counter.

In real life, register people usually freak out if you stand next to them. Can't blame them. I guess the counter separating them from the costumers is kind of comforting.

Would be extremely funny to do that. Just somehow run around the counter and talk to them directly. xD




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Dragon393

2:23pm Jun 8 2011

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Posts: 1,003

Monster Hunter Tri,

You apperently have a boat that can go through sand.

Fine.

There is also a freakisly huge dragon whale that can also swim through sand

Fine.

If he attacks the boat to much it takes to much damage and you fail the mission.

Fine

But why is it that AFTER you crash the boat you can still fail the mission if it takes to much damage? >_>

But how is it that he swims side ways >_> (its part of the boss attack cycle that he comes up to the side of the boat facing it)

(Honestly I doubt this is a legit screen shot because there is no way to get the camera angle like that... but you get the idea)




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Dragon393

2:23pm Jun 8 2011

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Posts: 1,003

Monster Hunter Tri,

You apperently have a boat that can go through sand.

Fine.

There is also a freakisly huge dragon whale that can also swim through sand

Fine.

If he attacks the boat to much it takes to much damage and you fail the mission.

Fine

But why is it that AFTER you crash the boat you can still fail the mission if it takes to much damage? >_>

But how is it that he swims side ways >_> (its part of the boss attack cycle that he comes up to the side of the boat facing it)

(Honestly I doubt this is a legit screen shot because there is no way to get the camera angle like that... but you get the idea)




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Dragon393

2:23pm Jun 8 2011

Normal User


Posts: 1,003

Monster Hunter Tri,

You apperently have a boat that can go through sand.

Fine.

There is also a freakisly huge dragon whale that can also swim through sand

Fine.

If he attacks the boat to much it takes to much damage and you fail the mission.

Fine

But why is it that AFTER you crash the boat you can still fail the mission if it takes to much damage? >_>

But how is it that he swims side ways >_> (its part of the boss attack cycle that he comes up to the side of the boat facing it)

(Honestly I doubt this is a legit screen shot because there is no way to get the camera angle like that... but you get the idea)




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