Comet Festival Feedback Form


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Gunmetal

11:02pm Aug 18 2012 (last edited on 12:03am Aug 19 2012)

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Posts: 130
Comet Festival!

More than anything else, Rescreatu loves to see everyone enjoying the game. 
We have worked hard on the Comet Festival event and hope that all of you enjoyed particpating.

In order to help make sure our next event is even more fun, Rescreatu is excited to request feedback from everyone who participated—whether you finished or not!
_____________________________________________________________

Loved it? Hated it? We're eager to hear why!
_____________________________________________________________ 

Thank you in advance for supporting Rescreatu by taking a few minutes to consider your Comet Festival experience and filling out this short survey. 
Your responses will influence future decisions and releases!

(If you wish to be anonymous, feel free to Rmail your responses to Gunmetal.)
_____________________________________________________________ 

1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know.


2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve!


3. Comet Festival marked the introduction of the effects system. Do you think it was introduced the right way and do you enjoy this new feature? Do you understand how it works?


4. Comet Festival adopted a more interactive plot design. What were the good and bad things about interacting with the story and what made them so?


5. The Comet Festival's story and characters are more developed than they have been in previous releases. What role would you like to see characters and stories play in the world of Rescreatu? 

_____________________________________________________________ 


Thanks for your time! 
If you have something else to say about Comet Festival, the Stardust effect, plot/story-themed releases in general, or anything else relevant, please tell!





Noctre

11:58pm Aug 18 2012

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Posts: 1,020
I absolutely enjoyed the event! It was very fun, very interactive, and challenged a good deal of us =3 I didn't like the fact that not all the pets got the images for the star effect, however I know that will be coming out soon. I also think that the comet festival was a great way to introduce the effects, however I know an opportunity arose when Kir scanned pets for points, which could have also been effective by doing either glowing or mutated pets (Already have mutants but still)

Overall the interaction between player and npc were pretty good, though some people were still unclear as to where to go. In the future, I hope that each npc will have a role in one shape or form in events like these.

Overall, a very enjoyable event, and I can't wait for it to come back!



InfernoFire

11:59pm Aug 18 2012

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Posts: 694
I loved the stardust bit and I'm sad its leaving. It was fun event =D



Ram

12:02am Aug 19 2012

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Posts: 923
1. I loved the story line. It was real and believable c: The comet was an awesome idea and the whole scavenger hunt was fantastic. It was great that it was done over the course of a few days and not just done in 10 minutes. Good job to all the staff that worked on it and I can't wait for more events like this to come c:

2. There were very few things I didn't like about it. But one thing was that the percentage of pets that can be stardusted by the comet was pretty small. I got only about 40 out of 450 pets dusted by the comet. But I guess that is to keep things valuable. So not much to complain about xD

3. The effects system was introduced perfectly! The comet was awesome and the whole idea of the cosmos being at work with the creatu is awesome. It was really easy to understand how everything works because of the great directions that the staff gave ^^

4. There wasn't much bad with the plot except that some users were complaining about parts of the scavenger hunt. But the should have used their noggens more :D The good things about interacting with the characters were that you felt like you were a part of the great "dusting" of the pets, if you will. It made you feel like you could help do something great.

5. I'd like to see characters and stories more often in Res. It gives the users plenty to do and it's just a ton of fun! I know I'm exited already for the next planets' stardust to come out ^-^

Thanks for this awesome event and I hope there is a ton more to come!



CassiaLernen

12:09am Aug 19 2012

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Posts: 65
1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know.

I enjoyed the new Stardust effect and the fact that during the time that the festival was happening, there was a meteor shower that week. It was a lovely coincidence. Thank you very much for creating the event! 

2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve!


I was not able to participate as much as I wanted too. I am a full college student and I also work part time, therefore I have not been on in almost a week. I was sad to see that I was already too late to get a telescope and a star map. I would have thought it would be fair possibly to make it harder as the time goes on to obtain the items maybe but not cut off people from receiving the items you need to enjoy the WHOLE experience. 



3. Comet Festival marked the introduction of the effects system. Do you think it was introduced the right way and do you enjoy this new feature? Do you understand how it works?

I enjoy the effect idea very much. It seems like a wonderful way of making our creatu more unique and our own. They will not look all the same now. 


4. Comet Festival adopted a more interactive plot design. What were the good and bad things about interacting with the story and what made them so?
 I will not be able to talk much of this subject because I was not here for the beginning but from what I have heard people really enjoyed the interaction. 


5. The Comet Festival's story and characters are more developed than they have been in previous releases. What role would like to see characters and stories play in the world of Rescreatu? 

I believe that the world of Rescreatu has come a long way from where it was at first. The first time I played with my friend's account (I did not have my own and I was just feeding her pets for her) it was very standard and it seemed that nothing was very interactive. I think this event was a great evolution and I congratulate the whole Rescreatu staff for their hard work and dedication to the making and holding of such a great pet site. Well done.

I do apologize if I said anything that people may not agree with. 



Gunmetal

12:25am Aug 19 2012

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Posts: 130
Great responses everyone, keep them coming!



Phos

1:20am Aug 19 2012 (last edited on 1:51am Aug 19 2012)

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Posts: 1,326
1 & 2:
It was a fresh idea, mostly. Nice how it wasn't entirely a hoard-all-you-can and then exchange-everything-you-have sort of event. A lot of the previous quests/events were really just 'oh look backstory' to mask up the excessive item nom. Which those are great too, because excessive items are aksjdlaj, but they could've done with more development. I mean we've had Xespa Xoria doing this mad hoarding of ebilias/jaakus for a few years already and nothing happens. The first year it ended was a huge disappointed, subsequently it was just something I'd do to obtain the auras and books. I did like how the NPCs sent us rmails though, that was really cool. Still mad at myself for deleting Xespa's one. :I Anyway back to the comet festival, well, the art was definitely very nice. The animated telescope image was stunning, also all the event items were pretty great too, the style was in them and all. Except for the stardusts, art for those seemed a little off, but probably just due to how shiny they had to be. I don't know, they seemed too simplified and perfect and also quite a lack of black lines to me. The urns too. I'm not saying that the art sucks, I'm saying that it could have fitted res's art style better. :/ At the start of the event, there was a sense of time. Like you couldn't use the telescope until later in the day, that was fantastic. Then after that it was eternal night sky and we could see the comet anytime. Yea, I understand the time zones and all, so okay. One thing I really hated was the gold stardust. It's practically useless. Yes, I don't find selling it to Faheem at 50k a use. I'm not sure if it was your actual intention, but it felt like the gold stardust was to be used with the urns to create the gold stardust urns to use on CS pets and then suddenly there was a decision to make the already filled gold urns a CS item, rendering the dust itself utterly useless. Even the silver one has more use and value even when gold was said to be rarer at the start. Rare things are supposed to be useful. :/ 50k seems really cheap for something rare just saying.

3:
It was a nice way to introduce the effect, but it lacked clarity. It takes a while for people to figure out what effects are. Are they a new colour? What happens if I dye it? How do I know if it has an effect? How do I use it? I think the two most largest problems for effects is that you don't know and you can't apply effects until they reach adult. Not being able to apply? That's okay still, more profit for those with rrays. Not even knowing if the effect is present? ...That's really troublesome and irritating. I'm not dedicated enough to make a list of which of my 600 pets obtained the effect. Yes, it's my loss and other people are doing that. Well, good for them, I'm here to enjoy the game, not make tables. :T Secondly is that allowing stardust effect on all creatu, even if there is no art yet. Noooo why would you do that. It's like explosion of rather useless pets. They've got the effect, but are totally useless until next year or something. I kind of thought it would've been better if the effect was available when the art was done. Scria stardust pets for this year, xx stardust pets for next and so on. It'll be a long wait, but it'll be fine. I'd rather do that than keep a stardusted meiko until 2015 for it to have art. I hope that's not your current plan and that you have a better plan than that please. It did feel slightly sudden though, the introduction of this effect. It was like BAM book BAM comet BAM quest and BAAAAM stardust. Which is nice, but remember the Kir quest when we had this series of random events that lasted a good deal of time with shadows and eerie sounds? The Narwi had that too. It was interesting and a great way to increase interest. I think there were random events for this one too, but it seemed rather short to me, or perhaps I just wasn't spending enough time on res to encounter. Also it was mildly irritating how staff were able to find the stardusts before everyone else. I assume that that was for testing and that the test dust has been deleted. My main concern with that was the that item databa[injection]se reflected those numbers and users like me look at that is freak out at how people are finding piles of dust when the event isn't here yet.

4:
Interactive plot time. It was... interactive. :U Yes. Quite so. It was much better than the easter event for sure. That one really made little sense. It was horrible with all the rhymes, you have to understand not everyone's english is at that level and it's not because they don't try. What was the most silly about that event was that we handed in all these items to her for her, and at the end, we get a basket containing those very same item. That was like whaaaa? I like those items, yes, but it makes no sense guys, no sense. "Hello I am Phyllis, help me get some items." and then "Oh thank you, here you go, I have repackaged the items you gave me, enjoy!" Ehhhh. :I Also the sending item to NPC was a bit iffy, what if the item was misspent, does that mean that it's gone forever and no one can ever finish the quest? Well, I don't know if that's what happens since I didn't missend mine, but it's a worry. Also not everyone is aware that NPCs have accounts. Speaking of NPC accounts, I hope that if they ever come back, they'll be better maintained. Kir's been neglected, as with Phaeda. Of which I have stalked and collected her name from the graves. :b Okay but back to the comet event um. It was okay overall, not much complaining there. I like how Astra's image changed from normal indigo to stardust indigo. I didn't like Perry's static face. ( Okay, I went through the images, he does have a change of ex[injection]pression, but only one and during which Astra is as indifferent as ever ) The other quest NPCs had ex[injection]pressions. What's his name, the winter narwi dude that works for klaws and co. and owns a black uilus named Uma, he and Uma were awesome with all those ex[injection]pressions. :D My other problem was input of answer. It's just a mild one though. I thought it would've been nice if they provided options like A B C D instead of making us type. I sat there with 'The Apple Tree' for the longest time before realizing that I just had to deleted the 'The' part. :L That's just me being stupid though. :> Other than that it was fine, really. I liked how the speech bubbles sort of grew/moved. It was very sleek. The real discovery of stardust on Astra though, it lacked something. I feel like it could've been bigger. It was just kind of quiet instead of the huge excitement it should've been. Just felt a little off, I'm not sure what. :/

5:
What role? Well I don't know really, they're NPCs. As cool as it sounds to chat with shopkeepers and do miniquests with the quest NPCs and etc etc. Don't overdo it. NPCs are NPCs, it's nice for them to be developed, great if they're event NPCs, but things like quest and shopkeepers, it's best to just leave them alone for now, unless there's nothing else to do. It'll take effort to develop all their characters and have them say things that reflect them and who they are. Otherwise, if it's going to turn out as useless blabber, it's really a huge waste of time and few will care because it really doesn't help us achieve anything. It'll be like, oh look NPCs talk now, oh that's funny/nice/cute/interesting and that's it. We'll just walk away from it because it serves no purpose. Speakig of NPCs and plot, I think that Malcolm would be utterly amazing should he appear in any event. It's like underground mafia boss and illegal goods and then wow it'll be really cool if the police came after him or something. I remember there were police or something like that sometime ago, was it on atquati or scria? That would be nice. Also emphasizes on how illegal all his dye kits and everything really are. Right now we're all just lolololo buying dye kits like it's an okay thing when actually it's like this underground item that's probably smuggled here and there and all. xD

Last thing to add that doesn't have much to do with much. I've noticed that for images in the updates, there's this tendency in using images from xee's photobucket. Nothing particularly wrong with that, but it'd probably be more professional to use images saved under rescreatu.com yea. :B Really minor since no one really bothers checking that except me.

Welp. That's 1500+ words up there.
Hope you're still fine and alive after reading it.
Sorry. xD

EDIT: Okay wait. I realise how unhappy I sound with everything. Ouch. I'd like to clarify that I am actually quite happy with this event overall, compared with the previous ones and keeping in mind all the things you were trying to achieve in carrying out the event, it was very well managed. Also even though I use 'you' a lot, I'm referring to the entire staff body so no one feel personally insulted or anything kay. D:

EDIT EDIT: I missed out something im[injection]portant. Um, remember how the recipes got out before the cards? I feel like there was this huge alksjdwuoa going on and then when I wake up I don't know if it's okay to continue making the items or not and sell them or not because no one said anything about that ever again. It's rather worrying when the day before we had a staff say it was okay to rmail recipes, then hours later another one appears and everyone freaked out because it dawns on us that it's against the rules to do that and something about staffs agreeing that it's a deed to go punished. And then the next day everyone is happy and nothing happened to anyone. :? Eh. Welp. Ok. I'd like to suggest that if sharing recipes is still against the rules may we please have that in the rules. Along with 'no spamming' because no, those two are not common sense. Please don't assume that they are. Okay, I'm done. :B






Eiji

3:01am Aug 19 2012

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Posts: 1,062
1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know.

I fell in love with Perry and his little Jahra. Perry was such a lovable, quirky character and I can't wait to see more of him. That little apple-loving Paor was adorable, too! I love the idea that creatu are able to speak English -- it really sets them apart from regular animals. The artwork was GORGEOUS, and I feel that the story went along pretty darn well. It was a tad confusing, and I felt that maybe a bit more direction/clues could have been given, but I think most users got the hang of it after a while. I love that it was spread out over the course of a few days, too. It didn't feel rushed at all.


2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve!

Hmm... Well, it was sort of a pain to try and find stardust. I kept getting pelted with gold (not complaining!) but had very, very little luck with the silver stardust. I wish there had been more use for the gold stardust. I also felt sort of overwhelmed by the sudden release of the stardust effect. Don't get me wrong, I LOVED it, it just sort of became an "oh no, who am I going to dust and how?" kind of thing for me.


3. Comet Festival marked the introduction of the effects system. Do you think it was introduced the right way and do you enjoy this new feature? Do you understand how it works?

I understand how it works. It's an awesome, awesome feature. My only complaint is the one above -- it felt a bit overwhelming. xD Maybe if it had been released for only Scrian creatu first (meaning non-Scrian creatu could not be dusted), I wouldn't have felt that way. I'm in love with the dusted CS pets, though, and the Cosmic Cyid effect is just amazing. I just hope that the beautiful anatomy changes that were made to the Kioka for the dusted effect are applied to the regular, undusted Kioka as well. It would only make sense in my eyes. :)


4. Comet Festival adopted a more interactive plot design. What were the good and bad things about interacting with the story and what made them so?

I think it kept users more engaged. They had someone (Perry, Faheem, Phaeda, etc.) to actually interact with and accomplish tasks for. It was cute to see current NPCs used in the storyline. I never knew that Faheem was such a sweet old man! I'd love to see more of our existing NPCs used in upcoming events (perhaps Daniel the Butcher for a Halloween event?). It gave the storyline and the characters more depth, and was very cute. <3


5. The Comet Festival's story and characters are more developed than they have been in previous releases. What role would you like to see characters and stories play in the world of Rescreatu?

As I mentioned above, I'd love to see some of our existing NPCs take on bigger roles in upcoming events. I'd also love for the return of Reiflem's Fireworks Festival next year (it was on the Fourth of July, if I remember correctly). It was skipped this year, and I truly did miss it. It was such a cozy little festival. I hope that future characters and stories are used to shape Rescreatu's world as this comet festival did. I had a ton of fun, and I can't wait for the next event! Thanks so much, staff!





luvin0it

5:18am Aug 19 2012

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Posts: 676
1. I love the fact that Res finally had another event-an event that revolves around the world of Rescreatu and not on the real world (like the egg hunts on certain seasons (not that I'm complaining though)). I loved that it was interactive and that the NPCs played their roles as well. I LOVE THE STARDUST EFFECT. I believe that this event was very successful and I hope that there are more to come so that Res won't be boring. :)

2. Gold stardusts. I mean, I don't really understand what they were for? I just hoped that it was more useful. Like it can be traded for items (not just 50k) and that it was used in the plot more. 


3. I believe res did a great job in introducing the effects system. I loved that you really made a plot for it and not just release it through a simple update. I LOVE THE EFFECTS! They create more variety in the already vast pool of pets that res has. I just hope that the effects will soon be added in the filters in the showroom and rancher shops and in the creatu search as well. :)


4. The plot, in my opinion, is very short. It only took me a few minutes to complete what needs to be done. I guess res could have made it more challenging and that it will really need people to think really well. I also believe that a conservatory should be on the map of scria ( or is there one already? ). 


5. Uhmmm... I really don't know about this one. Maybe they should just be kept as they are. I think that they should be given locations on the maps so that they (maps) will be more interactive. I also think that the "Guardians" be given a role. I mean what do they really do in Rescreatu? I haven't really heard them being involved much in Res. And what do they look like? I just don't know. Maybe the NPCs could give more content and some ooommmpphhh to the site. :)



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Divinity

6:04am Aug 19 2012

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Posts: 335
Overall I loved the event, and the art was amazing, but I have a few suggestions. First, I agree with the above post that it was very confusing whether or not we could share the stardust recipes in any way. Also, before the recipe cards came out it was very frustrating because there seemed to be no way to figure out how to make the clothing. Second, I wish that we could see whether a pet had the stardust effect before they became an adult, even if it couldn't be turned on. Its difficult to keep track of what pets have been stardusted by the comet if they aren't adults. Finally I agree that gold stardust lacked a good use. I kept collecting it and couldn't do much with it.



Ravewolf101

7:02am Aug 19 2012

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Posts: 348

I enjoyed the event. It was fun and was social so everyone could help eachother out. I loved the graphics and everything was just explosive like a comet. I like that it has to do with other things instead of real life activities like egg hunts ect. It was simply beautiful. The effects were outstanding, i especially enjoyed the stardust effects, they made creatu so colourful and majestic in their own way. They were little stars <3 In my opinion, i believe the event was very successful indeed and i think almost everyone enjoyed it <3 Thankyou fo another amazing event and well done to the artists ect for the beautiful artwork and effects!



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GreenKat

9:16am Aug 19 2012 (last edited on 9:17am Aug 19 2012)

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Posts: 3,163
1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know.

I most enjoyed the scavenger hunt it gave me something to do other than sit around waiting for a response on the forums.(I'm not thirteen yet) The overall experience was amazing.

2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve!

I think that gold stardust should've had more of a part in the plotline. I was disappointed that the only gold related item was the gold stardust glass thing, and you didn't even make that. Next time I'd love to see perhaps a gold stardust recipe card or maybe a gold stardust apple.


3.
 Comet Festival marked the introduction of the effects system. Do you
think it was introduced the right way and do you enjoy this new feature?
 Do you understand how it works?

Yes, it was introduced perfectly. :) I can easily understand how it works. the only thing that should be added is a search for *color* *pet* with *effect* option in the creatu search engine so a stardusted pet doesn't look like an overpriced natural.


4.
 Comet Festival adopted a more interactive plot design. What were the
good and bad things about interacting with the story and what made them
so?

I think that the interaction between player and npc was perfect, especially that "you are a liar!" part when you pretended you hat a telescope. i don't believe you should change anything here.


5.
 The Comet Festival's story and characters are more developed than they
have been in previous releases. What role would you like to see
characters and stories play in the world of Rescreatu?

I sure would like to know what kir is up to right now. We haven't seen him in  a while. Not sure if this is what you meant though. :)


Thanks Res! :)



Clouding

10:41am Aug 19 2012

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Posts: 1,651

1.
I loved the event. It had some humor I enjoyed, [I got a kick out of the artwork of Floyd on a mountain of telescopes] and it was easy to go through the quests. The artwork was amazing, to say the least. The stardust effect is beautiful, and I liked the new stardust clothing.
2.
I didn't really like the fact that there was no use for gold stardust. I mean, what's the purpose of it then? I'm not complaining though, I've made tons of tu! But I had hoped that there'd be recipes for gold stardust.
3.
I think The Comet Festival was a great way to introduce the effects. The staff's hard work certainly paid off. I loved it, and I'm 100% positive I'm not the only one who thinks this. It was easy to understand it, though I was a bit confused since I had a silver stardust urn and tried to apply the affect to my Easero, but then I figured it out.
4.
I got kind of annoyed of players asking, "How do you get a telescope?!" or "I can't find a map!". I got my telescope in 5 minutes. No joke. It was clever, and I was surprised of how many players were stumped by it. It was easier than the Easter Scavenger hunt though. I couldn't do that one.
5.
I actually don't know how to answer this. I wouldn't mind whatever the staff ended up doing with the characters! I remember the lady who had the value shop, [The one where you got value vouchers], she was actually playing on rescreatu. [I saw her on the users online page.] Though she was probably NPC. I still liked that though.





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Canada

11:15am Aug 19 2012

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Posts: 1,189
1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know. i liked, the characters and the artwork, i found the story a tad confuzing though x-x


2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve! i didn't enjoy the fact that if you didn't figure out the clues right away  that you had to wait until the end of the festival to get the telescope etc, and no pets got dusted then :/


3. Comet Festival marked the introduction of the effects system. Do you think it was introduced the right way and do you enjoy this new feature? Do you understand how it works? yepp ^^


4. Comet Festival adopted a more interactive plot design. What were the good and bad things about interacting with the story and what made them so? the good part was that it gave you a challange, but unless you know alot about were everything is, and you read it and anylize it really carefully you couldnt get anything :c 

5. The Comet Festival's story and characters are more developed than they have been in previous releases. What role would you like to see characters and stories play in the world of Rescreatu?  ...i enjoyed how they were layed out in this festivle, using it again would be great just not so complicated X*X



Foxee

12:08pm Aug 19 2012

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Posts: 405
I loved the event, it made me want to be on res everyday of every hour. The new items were exciting, the new color was cool, and the storyline was great.
The mystery of all of us trying to figure out where the item was was great. I got frustrated but laughed at how easy it really was.
What i didn't like was the guy, he looks really depressed, if you could make him more happy, that would cheer me up. :D
All in all you guys did a wonderful job at creating this event. I look forward to the next comet events. I just hope there isn't a long wait.



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PeasOnEarth

12:40pm Aug 19 2012

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Posts: 198
1. it's hard to choose what i liked the most about the event, mainly because i love it when something on Rescreatu happens seeing as they're such a rare thing. i think that the characters were clever, especially the way that some of the NPC shops got involved in their own little way. it made the Festival a lot more realistic with all of the site involvement, i suppose. the stardust effect wasn't that exciting by itself but i am pretty happy to know that an effect system is finally being picked up. i really loved the whole stardust barter program thing, users were able to obtain some really neat items! i'm glad that the Festival spanned over a few days time.

2. well, there actually wasn't anything that i "least enjoyed". i think the entire Comet Festival was wonderful, along with everything about it. the only problem that i noticed is that the event brought on a lot of confusion. don't get me wrong, i did enjoy the little plot that it carried, but i noticed that a handful of users became stumped. i was a little lost myself at times, but i eventually caught on and i'm glad that there were little hints along the way to help push me to the end.
actually now that i'm thinking about it, i didn't really like that if you didn't finish certain pieces of the plot, you were sort of "kicked out" of the plot and couldn't access other parts/places. i kind of feel like it'd be better if everyone could participate in the event but at their own pace. if i was in school currently i'd probably never get the time to find the map and telescope.

3. the way that the effects system was introduced was wonderful, and i cannot wait to see so many more different effects! i'm overly enjoyed about it actually. there hasn't been something so neat happen on Rescreatu since i found out that your pets could get sick (and they haven't been able to get sick for a long time). more things like that would definitely make the site more interesting to play.

4. i didn't think it was too interactive, the event had more of a "hey let's just tag you along" approach. i can see that the Festival was intricate and well thought out, though. it was interesting that the NPCs sort of "talked" to each other and overall i don't think i care enough about how interactive the plot design was, it was still enjoyable no matter what.

5. yes, i noticed the development and all of the new things that have happened with the Festival release, and i have got to say, it's definitely taking the site a step further. there isn't any role that i would like to see in particular seeing as there's a nice path opened for future events already.




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neomaemae

2:56pm Aug 19 2012

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Posts: 2,503
1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know.

I loved the whole silver, stardust theme, so sparkly and pretty! :D The artwork was awesome. I think perry and his little buddy were so awesome and I liked how you got to figure out the whole thing! It was awesome! I LOVE the new clothes, and I am so excited for another festival thing! It's my first on the site, and it has just made me love rescreatu SO much more!

2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve!

Well... It's probably how it was over so soon and there wasn't that much to do in the quest stuff.

3.
 Comet Festival marked the introduction of the effects system. Do you
think it was introduced the right way and do you enjoy this new feature?
 Do you understand how it works?

I love it! I love it SO much! I do understand how it works. I'm just so happy that this happened it's awesome! Thank you Res!
4.
 Comet Festival adopted a more interactive plot design. What were the
good and bad things about interacting with the story and what made them
so?

Um... I can't think of really anything bad! Just that there wasn't much to the quest, I think there should be more steps. It was overall awesome!
5.
 The Comet Festival's story and characters are more developed than they
have been in previous releases. What role would you like to see
characters and stories play in the world of Rescreatu?

I think I would like to see an evil character play into a plot, I think it would give it more suspense and interest. :)

Thank you!

neo



psalm 103:12 |-/
Lilith

3:56pm Aug 19 2012

Moderator


Posts: 2,153
Thanks for all the great feedback so far you guys...keep it coming! =)




**•̩̩͙✩•̩̩͙*˚♫ and the haters gonna hate hate hate hate hate ♫**•̩̩͙✩•̩̩͙*˚
DecemberMoon

8:32pm Aug 19 2012

Normal User


Posts: 255
1. I liked the fact that this event was more of a 'quest' rather than just 'let's see who can spend the most time refreshing for items!' It took a little bit of thinking and exploring to get through the whole thing, which made it more rewarding (and interesting!) than just hitting the refresh button over and over and over. Another plus of this is that those who don't have as much time to spend online can still participate. I also liked the fact that it wasn't holiday themed for a change because a) there are people who may not want to participate in some or all holidays (myself included) and b) holiday themes probably get a little predictable after a while. 

2. Eh, the only problem I had was trying to find those darn recipes. I read the recipe card when I first got it, before the recipes were written in, which made me think they were hidden somewhere else, so I ended up wasting time looking for said recipes elsewhere when it turns out I had them all along! Pretty minor really. I never did find out how to make that sparkly hair, though. :C

3. I thought introducing it as part of the plot was perfect. I just wish that there was some way of telling which baby creatu will have it as adults and which won't though. I'm going to have to spend so much time later figuring that out... o_o" But I like the effect (sparkleeeeeee! :D) and the mechanics of the whole thing are simple enough to understand.

4. I don't think there was any bad really. I love anything plot/story based, and I always did enjoy those "choose your own adventure" books when I was younger. The interactive plot made it a little bit harder, but as I mentioned earlier, that only makes it more rewarding!

5. I loved finding out which NPCs had to do with this event and talking to them! :D Being able to 'talk' to NPCs rather than just buying stuff from them added another level of interest and character to the game and I would love to see more of this.
Kitty

8:45pm Aug 19 2012 (last edited on 8:45pm Aug 19 2012)

Normal User


Posts: 195
1. Please tell us the features of Comet Festival you most enjoyed and what you enjoyed about them. Don't hold back! Whether it's characters, artwork, story, the Stardust effect, or anything else—we want to know.

I love the stardust effect and the concept of effects. The story was well thought out. I love the HA items that can be made using Stardust.

2. Please tell us what features of Comet Festival you least enjoyed and why. Don't be shy, we want to know where to improve!

Gold Stardust vs. Silver Stardust. Gold Stardust is useless when compared to Silver Stardust which can be exchanged for items or used in recipes. 50k per Gold Stardust also seemed a bit low seeing as to how I got maybe 12 total. I think 75k-100k would be a better amount. I also didn't like how only some pet art was released. I understand the daunting task of creating all that art, but I am sad most of my dusted pets are still blank images. Only my Meragons and Omni have images. Having to wait until the next comet seems like a long time because we don't have a time estimate. I also would have liked to visit the comet once per pet daily (like the Apple Tree) instead of just once. The "Nothing Happened" message made me sad knowing I couldn't take that pet again until the comet leaves, and by that time the effect is no longer obtainable. Last complaint is that the clue about visiting NPCs seemed misleading. I thought I was supposed to buy the telescope out of a shop so I visited all of them multiple times until I saw a comment that tipped me off about apples. I would have never guessed from the clue. o__o

3.Comet Festival marked the introduction of the effects system. Do you
think it was introduced the right way and do you enjoy this new feature?
 Do you understand how it works?

It was introduced well. I understand after reading about it in the forums. At first I was confused as to why it didn't show up on my baby/teen pets, then I realized they only tle="Powered by Text-Enhance">work for adults.

4.
 Comet Festival adopted a more interactive plot design. What were the
good and bad things about interacting with the story and what made them
so?

There are no bad things.

5.The Comet Festival's story and characters are more developed than they
have been in previous releases. What role would you like to see
characters and stories play in the world of Rescreatu?

It finally gives NPCs more than just a face and name. I like it. Hopefully we can give all of them a background esp. the dude at the Black tle="Powered by Text-Enhance">Market.

PS - It seems like I complained a lot, but I actually enjoyed the event. I'm just really detailed when pointing out negatives. I owe it to my lack of synonyms for "great", "good", and "I like it". I suck at expressing myself. x.x



Something will be here eventually.
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