Hatchery Incubation


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31117_SugarDiamonds

12:33am Jun 4 2009

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Posts: 259
The incubation is exellent. Honestly i was going to be against it at first. I 'bout threw a fit. But i was being selfish. Xd it actually does help a lot.  but it does need improvement. ;o people need to be able to only incubate only 3 creatu a day. :/




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LadyTsunade

12:41am Jun 4 2009

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Posts: 7,187

i think that the incubation time needs to increase for all of the creatu. And for the seasonal ones, their should be increased more then non-seasonal eggs, and the cs incubation time should be the longest.

also, i think that there should be a time limit a to how long an egg can incubate. If someone hatches the eg too early, i think that the hatch should fail right then and there. And if the stay in too lang they should die. (that is what would really happen in the real world anyway....)

but there are a few that can only get on for a limited amount of time and some that have scheduals. (i know someone personally that does.)  so the time for an incubated egg should be at least 24 hours or something....




Red is the colour of fiery passion and I. Am. Flaming~
TheMimic

12:45am Jun 4 2009

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Posts: 103

the people who are selling creatus for one tu are being silly.  they could just dump them in the forest when it gets back up and receive 50 tu for that creatu instead. You can correct me if i'm wrong, but that is what my sister noticed about the releasing pet feature.

otherwise, some people can get crafty and buy those one tu creatus just to dump them in the forest for an easy 50 tu.

i like the incubation process. They make it feel a little more real, but it can use some tweaking as it was mentioned.




Lilith

12:49am Jun 4 2009

Moderator


Posts: 2,153

we most definitely need a failure rate for hatches. I tend to agree with geo's outlook on chances being based on percentage of incubation, but i think maybe there needs to be an added random chance of failure at any percent, except 100%.

people are hatching like mad and pricing creatu, even colored, at 1 tu. Ridiculous. Nothing will ever gain true value again if users are continually allowed to hatch with no penalty. Why bother hatching just to sell at one tu? Save the egg and use it for the egg quest instead. Auction it. Trade it. You have the option to release it, unnamed, also. Use it.  names are not the only basis for pricing your creatu. Nattie's have worth also, and so do colors, even colors you don't personally like. Price well, price reasonably, and maybe we can all gradually increase our tu earnings.  riyo has a great pricing guide blog; i think the more people stick to that as a guideline, the better res will do.

the only exception to this, should be cs eggs of course. As a previous poster said though, if you can't wait one minute....Well thats pretty sad. 

as for seasonals, if you aren't patient enough to wait till 100%, those should fail also.

*flings rotten egg at geo* love that suggestion :)





**•̩̩͙✩•̩̩͙*˚♫ and the haters gonna hate hate hate hate hate ♫**•̩̩͙✩•̩̩͙*˚
CreatuCollector

9:25pm Jul 10 2009

Normal User


Posts: 8
Don't the eggs that hatch before they're ready usually end up being colored? I hatch mine at 80% and I havn't gotten a natural yet.
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