Easier Way to Incubate Eggs


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sevie

7:52pm Apr 30 2010

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Posts: 163

I collect bunches of eggs everyday and it's so frustrating to incubate them one at a time. Plus, every time the page is done loading, it skips back to the top and I have to keep scrolling to incubate the next egg. I think an easier Hatchery system would be great, something like the quick stock page or the page you go to after clicking to "stock pets" into the Showroom or Rancher Shop. That way I could select multiple eggs to incubate and click the "Incubate" button at the bottom and get it all over with at once.

I don't know about the hatching part though, it would be weird if you could hatch 3 pets at once. I just don't like having to incubate each egg at a time. Maybe there could be a setting so when you click "Incubate" all the eggs of that species are incubated. I don't know, the easier the better.




Caya

8:15pm Apr 30 2010

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I just frequently click every egg before the page loads, but this would be nice. ;D

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sevie

8:20pm Apr 30 2010

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Posts: 163

I used to do that with my old computer, but this one loads too quick. :P And thanks!




Twilight

9:14pm Apr 30 2010

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yeah, i agree



luv2eatTacos

9:28pm Apr 30 2010

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Posts: 1,679
This has been suggested a fair amount and I have to disagree.
 
There was no incubation system before V2.  The point of adding the system was to slow down the rate of hatches, thus putting fewer pets into the game and bringing pet worth up a bit.  Soon after all of your eggs incubate, they're all ready to hatch as well.  Which means that incubating all of your eggs instantly is just about the same as not having incubation at all. 
 
If you really want all of your eggs incubated, you may take the time to do so.  But if you think about it, all you really need to incubate is three each day.  Pick out three (one if merchant) eggs every day to hatch the next day.  Incubate those, hatch them the next day and then choose three more and incubate them.  There you go, only three clicks per day and you always have as many eggs as you need.
 
In fact, I've heard many people say before that there should be a limit on how many you can incubate at a time, perhaps three or even one.  I'd agree with something like this more because it would make the incubation system even more effective.
 




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Caya

10:21pm Apr 30 2010

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Tacos- I don't think the idea was to incubate all eggs automatically, but to start the incubation proccess so you don't have to go through clicking all your eggs, if that's what you meant. x3




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Yoshi

2:25am May 1 2010

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And that seems like exactly what Tacos was explaining. xD Incubating all your eggs without having to click on each one would just defeat the whole thing, as she said.



Ping

2:47am May 1 2010

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This has actually been suggested several times and everyone says the same thing:

'There is a reason why we have incubation'

I suppose the 'incubate all button' suggestion should be added to the list of topics not up for discussion xD




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sevie

2:57am May 1 2010 (last edited on 2:58am May 1 2010)

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I'm not talking about the eggs being instantly incubated and ready to hatch, that would be pointless. All I'm saying is that even though you could start incubating 10 eggs in less than a minute or two, it would be much easier to just select the eggs you wish to incubate and then start incubating them at the same time. It's annoying to keep clicking over and over to incubate each egg. Plus, I don't think it matters how many eggs can be incubated at a time if you can only hatch 3 a day anyway.

 It's not the time it takes for the eggs to incubate that I care about, just being able incubate without the page having to reload every time would be nice.

 I'm kinda repeating myself.. sorry. but I guess something kind of like the v2 egg picking up system. When you stumble upon an egg you can pick it up without the page reloading. I don't think that would do anything to the worth of pets since it would still take a certain amount of time for each egg to reach 100%, and weather it takes one click or 40 minutes for an egg to incubate it will still be incubated within that day. I don't see how the number of eggs you can incubate at once would effect anything.




Ping

3:09am May 1 2010

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I'm not referring it as 'eggs being instantly incubated and ready to hatch', even initiating the incubation large quantities of eggs at a click of a button defeats the point of the incubation system. If you did that, you can start to incubate all of your eggs straight after you've used up all of your hatches and never, wait 'til the next day and then you never have any chance of a spoiled hatch!

I actually would like to have an expiration period for eggs after they have been incubated. I cannot stress fast the rate of people hatching eggs effects the economy (and not to mention- takes up names). Sure it's annoying, it's supposed to be annoying.




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Lilith

9:24am May 1 2010

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An expiration period for eggs was the idea in mind, I believe, when incubating eggs came to be. Hopefully that will still be implemented sometime in the near future. =)

 





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FoxCrazy

9:56am May 1 2010

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The thing is, is you guys are all saying that this defeats the purpose of incubating--The eggs will be hatched anyways. And an expiration period would kill me. I'm not in favor of the incubate all button, or anything like that, but I incubate a large number of eggs at once, so expiration periods would cause terror to me.



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luv2eatTacos

5:34pm May 1 2010 (last edited on 9:08am May 2 2010)

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As I said before, you don't need to incubate large quantities of eggs at a time.  You only need to incubate as many as you need to hatch the next day.  So, three for rancher and one for merchant.  I don't expect that the expiration period would be anything less than a day, and probably more, because not everyone gets on at a daily basis and they could be kept away from the computer by their parents...etc, and not be able to hatch right away.

Let's say there is an expiration period of one week and you are a rancher.  You already have some eggs incubated and hatch those one day.  Immediately after you choose three more eggs and incubate them.  You now have up to one week to get back on and hatch them.  If you somehow can't get back on you will lose only three eggs.  This should not become a problem with CS eggs as they take only one minute to incubate, and even seasonals are replaced fairly easily. 

Incubation was created so that people would not have large amounts of eggs ready to hatch at a time.  Yes, an expiration period would be bad news for those that do ma.ss incubation - but that's the point!

Also, I imagine/suggest that should an expiration period be implemented, all eggs will go back to be unincubated so that users will not lose eggs unexpectedly.





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Ping

6:16pm May 1 2010

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Excellent idea. To make it fair, all the incubated eggs should be reset if the expiration period was introduced. Sound peachy?



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SaruSaru

1:25am May 2 2010

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I think it entirely depends on the amount of time one has before their eggs "expire."

I always incubate my three eggs the day before I hatch, simply because I don't have time enough to sit around on Res and wait for them to be incubated all the way. If the expiration time limit was less that twelve hours, I wouldn't be able to hatch eggs on a regular basis.

Don't get me wrong, I do think the incubation time expiring is a good idea, there's just a fine line between being balanced and being inconvenient.




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