open source


Go to page: 1 Bookmark Thread
karnas

1:42pm May 12 2011

Normal User


Posts: 17

i need some art for a project im working on,a card game,it is.im bad at drawling ,ill post the finished card on devianart and post a link to it here.right now i need a sandworm and a black hole, ill send everyone who contributes to my current goal of 30 cards a file with all of them in it so you can print your own deck,and a notepad file with the rules on it so you can learn to play,ill post the rules here also.

 

 

 i have the concept for 4 types of cards,gems(mana),structures(things such as artifacts,basically non-creature permanents (excluding gems) creatures,no trading card game would be complete without them.and spells(non-permanent cards with instant effects)

creatures:

to play a creature you need a certain type and number of gems,and (if specified) to activate the ability.an ability can only be activated once a turn unless said otherwise. you CAN attack and use the ability on the same turn if you pay mana of the same element as the card (amount specified under the abillity) a creatures health is taken down after an attack and regenerates after the round (your turn and your opponents turn).a creatures attack is the amount of damage it can do,if you can deal equal or more damage than target creatures health in one turn then target creature dies.when a creature dies it is put into the graveyard and cant be used until you take it out with a spell or ability.

 

gems:

gems an be used to make mana to summon creatures,a gem can be used 10 times(unless specified otherwise)  ,once its been used 10 times its destroyed and cant be used.

 

structures:

structures are any permanent thats not a creature or gem.if specified a creature can act as a structure,structures have varied effects from direct damage tosummoning a creature without a mana cost.

 

spells:

spells take effect instantly after you play them and can be used as specified.spells require mana to play and are discarded instantly after being played,unless specified otherwise

winning:

as with alot of games once your health reaches 0 you lose,everyone starts with 35 health and the last move wins..

 turn phases:

your first phase is the draw phase,you draw a card...obvious,that is.... the second is your main phase ,playing cards and doing what you need.3rd is battle,attacking and defending.4th is cleanup phase.discarding any cards that need to be discardedand then 5th is the end phase.it is now your opponents turn.

hands and drawing:

you can hold a maximum of 10 cards in your hand ,if you have more than that you must shuffle the extra cards into your deck you can only draw one card per turn unless there is a card that sais otherwis.

 

if you have any suggestions for the rules ill consider them.once we get to my goal of 30 cards ill announce it.and,again,for the moment i need art for a black hole and a sandworm.i have a lazy template to show what i basically want on the card and posted it on deviantart here

 

http://shores79.deviantart.com/art/template-208562870

karnas

1:49pm May 12 2011

Normal User


Posts: 17

for gem cards the only thing you need is the name,the art,and the deion (ability),for a spell you just take out the helth ,defense,and special,for a structure the card looks basically the same.

karnas

1:56pm May 12 2011

Normal User


Posts: 17

buuuuuuump

karnas

10:34am May 13 2011

Normal User


Posts: 17

bum-p-

 

Go to page: 1